1 #ifndef AETHER_MENUSEPERATOR_HPP 2 #define AETHER_MENUSEPARATOR_HPP 4 #include "Aether/base/Element.hpp" 5 #include "Aether/primary/Rectangle.hpp" A rectangle is a texture containing either a normal or rounded rectangle.
Definition: Rectangle.hpp:11
int w()
Returns width of element.
Stores RGBA values representing a colour. Each component can be within the range 0 to 255 (inclusive)...
Definition: Colour.hpp:9
Element is the base class to be inherited to form all other types of elements.
Definition: Element.hpp:18
Base namespace for all Aether related classes and functions.