Aether
SDL2 based UI Framework for NX
Public Member Functions | List of all members
Aether::ListButton Class Reference

A ListButton is similar to what appears in Horizon's lists. It has a string and should be used to open something else. More...

#include <ListButton.hpp>

Inheritance diagram for Aether::ListButton:
Aether::Element

Public Member Functions

 ListButton (std::string s, std::function< void()> f)
 Construct a new List Button object. More...
 
Colour getLineColour ()
 Get the line colour. More...
 
void setLineColour (Colour c)
 Set the line colour. More...
 
Colour getTextColour ()
 Get the text colour. More...
 
void setTextColour (Colour c)
 Set the text colour. More...
 
void setColours (Colour l, Colour t)
 Set all colours at once: line, text. More...
 
std::string text ()
 Get the list text. More...
 
void setText (std::string s)
 Set the list text. More...
 
unsigned int fontSize ()
 Get the font size. More...
 
void setFontSize (unsigned int f)
 Set the font size. More...
 
void setW (int w)
 Set the width of the list button Adjusting width also changes the width of rectangles. More...
 
void setH (int h)
 Set the height of the list button Adjusting height also moves same elements. More...
 
- Public Member Functions inherited from Aether::Element
 Element (int x=0, int y=0, int w=100, int h=100)
 Construct a new Element object. More...
 
int x ()
 Returns x-coordinate of element. More...
 
int y ()
 Returns y-coordinate of element. More...
 
int w ()
 Returns width of element. More...
 
int h ()
 Returns height of element. More...
 
virtual void setX (int x)
 Set x-coordinate of element. More...
 
virtual void setY (int y)
 Set y-coordinate of element. More...
 
virtual void setXY (int x, int y)
 Set co-ordinates of element. More...
 
virtual void setWH (int w, int h)
 Set size of element. More...
 
virtual void setXYWH (int x, int y, int w, int h)
 Setter size and co-ordinates of element. More...
 
Elementparent ()
 Returns the parent element of this element. More...
 
void setParent (Element *p)
 Set the parent element of this element. More...
 
virtual void addElement (Element *e)
 Adds new element a child. More...
 
virtual bool removeElement (Element *e)
 Attempt to delete given child element. More...
 
virtual void removeAllElements ()
 Deletes all children elements.
 
virtual bool returnElement (Element *e)
 Attempt to remove the given child element. More...
 
virtual void returnAllElements ()
 Removes (but does not delete) all children elements.
 
bool isVisible ()
 Check if current element is visible on-screen. More...
 
bool hidden ()
 Check if current element is hidden. More...
 
void setHidden (bool b)
 Set whether element is hidden or not. More...
 
bool selected ()
 Check if current element is selected. More...
 
virtual void setSelected (bool b)
 Set whether element is selected or not. More...
 
bool selectable ()
 Check if current element is selectable. More...
 
void setSelectable (bool b)
 Set whether element is selectable or not. More...
 
bool touchable ()
 Check if current element is touch responsive. More...
 
void setTouchable (bool b)
 Set whether element is touch responsive or not. More...
 
bool highlighted ()
 Check if current element is highlighted. More...
 
void setHighlighted (bool b)
 Set whether element is highlighted or not. More...
 
bool hasHighlighted ()
 Check if current element has highlighted children element. More...
 
void setHasHighlighted (bool b)
 Set whether element has highlighted children element or not. More...
 
bool hasSelectable ()
 Check if current element has selectable children element. More...
 
void setHasSelectable (bool b)
 Set whether element has selectable children element or not. More...
 
bool hasSelected ()
 Check if current element has selected children element. More...
 
void setHasSelected (bool b)
 Set whether element has selected children element or not. More...
 
virtual void setActive ()
 Set element as activated.
 
virtual void setInactive ()
 Set element as in-activated.
 
void setFocused (Element *e)
 Sets current element as unfocused and instead focuses a sub-element. More...
 
void setFocussed (Element *e)
 Sets current element as unfocused and instead focuses a sub-element. More...
 
Elementfocused ()
 Returns the currently focused element. More...
 
Elementfocussed ()
 Returns the currently focused element. More...
 
std::function< void()> onPressFunc ()
 Returns function invoked when the element is pressed. More...
 
void onPress (std::function< void()> f)
 Sets the function to invoked when the element is pressed. More...
 
virtual bool handleEvent (InputEvent *e)
 Attempt to handle a given event. More...
 
virtual void update (unsigned int dt)
 Update is passed time since last frame (for animations) More...
 
virtual void render ()
 Render child elements + highlights.
 
virtual DrawablerenderHighlightBG ()
 Renders the highlight background. More...
 
virtual DrawablerenderHighlight ()
 Renders the highlight border. More...
 
virtual DrawablerenderSelection ()
 Renders the selection overlay. More...
 
virtual ~Element ()
 Destroy the Element object.
 

Additional Inherited Members

- Protected Member Functions inherited from Aether::Element
void renderHighlightTextures ()
 Renders cached highlight textures.
 
void renderSelectionTexture ()
 Renders cached selection texture.
 
void addElementAt (Element *e, size_t i)
 Add element at given index in vector. More...
 
- Protected Attributes inherited from Aether::Element
Elementparent_
 Pointer to parent element, if there is one.
 
std::vector< Element * > children
 Vector of child elements (used to call their methods)
 
Elementfocused_
 Children element which is highlighted/focused (to regain focus on activation)
 
- Static Protected Attributes inherited from Aether::Element
static Colour hiBGColour
 Background colour if element is highlighted.
 
static Colour hiBorderColour
 Border colour if element is highlighted.
 
static Colour selColour
 Selected colour if element is highlighted.
 
static unsigned int hiSize
 Size of highlight border.
 
static DrawablehiBGTex
 Highlight background texture.
 
static DrawablehiBorderTex
 Highlight border texture.
 
static DrawableselTex
 Selection texture.
 
static Rendererrenderer
 
static bool isTouch
 Indicator on whether the touch is "active" (i.e. hide highlighting) or not.
 

Detailed Description

A ListButton is similar to what appears in Horizon's lists. It has a string and should be used to open something else.

Constructor & Destructor Documentation

◆ ListButton()

Aether::ListButton::ListButton ( std::string  s,
std::function< void()>  f 
)

Construct a new List Button object.

Parameters
slist button text
ffunction to invoke on button press

Member Function Documentation

◆ fontSize()

unsigned int Aether::ListButton::fontSize ( )

Get the font size.

Returns
font size

◆ getLineColour()

Colour Aether::ListButton::getLineColour ( )

Get the line colour.

Returns
line colour

◆ getTextColour()

Colour Aether::ListButton::getTextColour ( )

Get the text colour.

Returns
text colour

◆ setColours()

void Aether::ListButton::setColours ( Colour  l,
Colour  t 
)

Set all colours at once: line, text.

Parameters
lnew line colour
tnew text colour

◆ setFontSize()

void Aether::ListButton::setFontSize ( unsigned int  f)

Set the font size.

Parameters
fnew font size

◆ setH()

void Aether::ListButton::setH ( int  h)
virtual

Set the height of the list button Adjusting height also moves same elements.

Parameters
hnew height

Reimplemented from Aether::Element.

◆ setLineColour()

void Aether::ListButton::setLineColour ( Colour  c)

Set the line colour.

Parameters
cnew line colour

◆ setText()

void Aether::ListButton::setText ( std::string  s)

Set the list text.

Parameters
snew list text

◆ setTextColour()

void Aether::ListButton::setTextColour ( Colour  c)

Set the text colour.

Parameters
cnew text colour

◆ setW()

void Aether::ListButton::setW ( int  w)
virtual

Set the width of the list button Adjusting width also changes the width of rectangles.

Parameters
wnew width

Reimplemented from Aether::Element.

◆ text()

std::string Aether::ListButton::text ( )

Get the list text.

Returns
list text

The documentation for this class was generated from the following file: