A "PopupList" is an overlay at the bottom of the screen containing a list of items to select from. A handler must be specified for each item, and the overlay is closed when any item is selected.
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| PopupList (std::string s) |
| Construct a new Popup List object. More...
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void | addEntry (std::string s, std::function< void()> f, bool t=false) |
| Add new entry to popup list. More...
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void | setTitleLabel (std::string s) |
| Set the title label. More...
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void | setBackLabel (std::string s) |
| Set the back button label. More...
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void | setOKLabel (std::string s) |
| Set the OK button label. More...
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void | removeEntries () |
| Removes all entries from list.
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Colour | getBackgroundColour () |
| Get the background colour. More...
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void | setBackgroundColour (Colour c) |
| Set the background colour. More...
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Colour | getTextColour () |
| Get the text colour. More...
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void | setTextColour (Colour c) |
| Set the text colour. More...
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Colour | getLineColour () |
| Get the line colour. More...
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void | setLineColour (Colour c) |
| Set the line colour. More...
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Colour | getHighlightColour () |
| Get the highlight colour. More...
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void | setHighlightColour (Colour c) |
| Set the highlight colour. More...
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Colour | getListLineColour () |
| Get the list line colour. More...
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void | setListLineColour (Colour c) |
| Set the list line colour. More...
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void | setAllColours (Colour bg, Colour hi, Colour li, Colour lli, Colour tx) |
| Set the all colours. More...
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| Overlay () |
| Construct a new Overlay object.
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void | close () |
| Mark overlay to be closed.
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void | reuse () |
| Mark overlay to be able to used (readded) again. More...
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bool | shouldClose () |
| Check if overlay is marked to be closed. More...
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void | render () |
| Draws background then renders overlay.
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| Screen () |
| Constructs a new (empty) Screen object.
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virtual void | onLoad () |
| Invoked once when the screen is requested to be 'shown'. This method should set up all child elements.
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virtual void | onUnload () |
| Invoked once when the screen has been replaced by another screen. This method should tidy up all child elements.
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void | onButtonPress (Button btn, std::function< void()> func) |
| Assigns a function to invoke when a button is pressed. More...
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void | onButtonRelease (Button btn, std::function< void()> func) |
| Assigns a function to invoke when a button is released. More...
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bool | handleEvent (InputEvent *event) |
| Attempts to handle the event if it is a button press/release. More...
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| Container (int x=0, int y=0, int w=100, int h=100) |
| Construct a new Container object. More...
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void | setActive () |
| Re-highlight/focus the focused element.
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void | setInactive () |
| Removes focus from the focused element.
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void | addElement (Element *e) |
| Adds new element a child. More...
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bool | removeElement (Element *e) |
| Attempt to delete given child element. More...
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void | removeAllElements () |
| Deletes all children elements.
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bool | returnElement (Element *e) |
| Attempt to remove the given child element. More...
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void | returnAllElements () |
| Removes (but does not delete) all children elements.
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| Element (int x=0, int y=0, int w=100, int h=100) |
| Construct a new Element object. More...
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int | x () |
| Returns x-coordinate of element. More...
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int | y () |
| Returns y-coordinate of element. More...
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int | w () |
| Returns width of element. More...
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int | h () |
| Returns height of element. More...
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virtual void | setX (int x) |
| Set x-coordinate of element. More...
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virtual void | setY (int y) |
| Set y-coordinate of element. More...
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virtual void | setW (int w) |
| Set width of element. More...
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virtual void | setH (int h) |
| Set height of element. More...
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virtual void | setXY (int x, int y) |
| Set co-ordinates of element. More...
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virtual void | setWH (int w, int h) |
| Set size of element. More...
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virtual void | setXYWH (int x, int y, int w, int h) |
| Setter size and co-ordinates of element. More...
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Element * | parent () |
| Returns the parent element of this element. More...
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void | setParent (Element *p) |
| Set the parent element of this element. More...
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bool | isVisible () |
| Check if current element is visible on-screen. More...
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bool | hidden () |
| Check if current element is hidden. More...
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void | setHidden (bool b) |
| Set whether element is hidden or not. More...
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bool | selected () |
| Check if current element is selected. More...
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virtual void | setSelected (bool b) |
| Set whether element is selected or not. More...
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bool | selectable () |
| Check if current element is selectable. More...
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void | setSelectable (bool b) |
| Set whether element is selectable or not. More...
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bool | touchable () |
| Check if current element is touch responsive. More...
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void | setTouchable (bool b) |
| Set whether element is touch responsive or not. More...
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bool | highlighted () |
| Check if current element is highlighted. More...
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void | setHighlighted (bool b) |
| Set whether element is highlighted or not. More...
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bool | hasHighlighted () |
| Check if current element has highlighted children element. More...
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void | setHasHighlighted (bool b) |
| Set whether element has highlighted children element or not. More...
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bool | hasSelectable () |
| Check if current element has selectable children element. More...
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void | setHasSelectable (bool b) |
| Set whether element has selectable children element or not. More...
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bool | hasSelected () |
| Check if current element has selected children element. More...
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void | setHasSelected (bool b) |
| Set whether element has selected children element or not. More...
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void | setFocused (Element *e) |
| Sets current element as unfocused and instead focuses a sub-element. More...
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void | setFocussed (Element *e) |
| Sets current element as unfocused and instead focuses a sub-element. More...
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Element * | focused () |
| Returns the currently focused element. More...
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Element * | focussed () |
| Returns the currently focused element. More...
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std::function< void()> | onPressFunc () |
| Returns function invoked when the element is pressed. More...
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void | onPress (std::function< void()> f) |
| Sets the function to invoked when the element is pressed. More...
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virtual void | update (unsigned int dt) |
| Update is passed time since last frame (for animations) More...
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virtual Drawable * | renderHighlightBG () |
| Renders the highlight background. More...
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virtual Drawable * | renderHighlight () |
| Renders the highlight border. More...
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virtual Drawable * | renderSelection () |
| Renders the selection overlay. More...
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virtual | ~Element () |
| Destroy the Element object.
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A "PopupList" is an overlay at the bottom of the screen containing a list of items to select from. A handler must be specified for each item, and the overlay is closed when any item is selected.