A "MessageBox" is a box presented in the middle of the screen, usually containing a few yes/no/cancel buttons and some text. Buttons are set up using the provided functions whereas the "body" of the box is set by giving an element containing the desired elements.
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| MessageBox () |
| | Construct a new Message Box object.
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| void | setLineColour (Colour c) |
| | Set the line colour. More...
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| void | setRectangleColour (Colour c) |
| | Set the rectangle colour. More...
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| void | setTextColour (Colour c) |
| | Set the text colour object. More...
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| void | addLeftButton (std::string s, std::function< void()> f) |
| | Add button to bottom left rectangle. More...
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| void | addRightButton (std::string s, std::function< void()> f) |
| | Add button to bottom right rectangle. More...
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| void | addTopButton (std::string s, std::function< void()> f) |
| | Add button to top rectangle. More...
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| void | getBodySize (int *w, int *h) |
| | Get the body size. More...
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| void | setBodySize (int w, int h) |
| | Set the body size. More...
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void | emptyBody () |
| | Deletes the element (and it's children!) used as body.
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| void | setBody (Element *e) |
| | Set the body element Does nothing if a body has been set alreadu! More...
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| Overlay () |
| | Construct a new Overlay object.
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void | close () |
| | Mark overlay to be closed.
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| void | reuse () |
| | Mark overlay to be able to used (readded) again. More...
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| bool | shouldClose () |
| | Check if overlay is marked to be closed. More...
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void | render () |
| | Draws background then renders overlay.
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| Screen () |
| | Constructs a new (empty) Screen object.
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virtual void | onLoad () |
| | Invoked once when the screen is requested to be 'shown'. This method should set up all child elements.
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virtual void | onUnload () |
| | Invoked once when the screen has been replaced by another screen. This method should tidy up all child elements.
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| void | onButtonPress (Button btn, std::function< void()> func) |
| | Assigns a function to invoke when a button is pressed. More...
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| void | onButtonRelease (Button btn, std::function< void()> func) |
| | Assigns a function to invoke when a button is released. More...
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| bool | handleEvent (InputEvent *event) |
| | Attempts to handle the event if it is a button press/release. More...
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| | Container (int x=0, int y=0, int w=100, int h=100) |
| | Construct a new Container object. More...
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void | setActive () |
| | Re-highlight/focus the focused element.
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void | setInactive () |
| | Removes focus from the focused element.
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| void | addElement (Element *e) |
| | Adds new element a child. More...
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| bool | removeElement (Element *e) |
| | Attempt to delete given child element. More...
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void | removeAllElements () |
| | Deletes all children elements.
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| bool | returnElement (Element *e) |
| | Attempt to remove the given child element. More...
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void | returnAllElements () |
| | Removes (but does not delete) all children elements.
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| | Element (int x=0, int y=0, int w=100, int h=100) |
| | Construct a new Element object. More...
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| int | x () |
| | Returns x-coordinate of element. More...
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| int | y () |
| | Returns y-coordinate of element. More...
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| int | w () |
| | Returns width of element. More...
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| int | h () |
| | Returns height of element. More...
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| virtual void | setX (int x) |
| | Set x-coordinate of element. More...
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| virtual void | setY (int y) |
| | Set y-coordinate of element. More...
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| virtual void | setW (int w) |
| | Set width of element. More...
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| virtual void | setH (int h) |
| | Set height of element. More...
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| virtual void | setXY (int x, int y) |
| | Set co-ordinates of element. More...
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| virtual void | setWH (int w, int h) |
| | Set size of element. More...
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| virtual void | setXYWH (int x, int y, int w, int h) |
| | Setter size and co-ordinates of element. More...
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| Element * | parent () |
| | Returns the parent element of this element. More...
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| void | setParent (Element *p) |
| | Set the parent element of this element. More...
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| bool | isVisible () |
| | Check if current element is visible on-screen. More...
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| bool | hidden () |
| | Check if current element is hidden. More...
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| void | setHidden (bool b) |
| | Set whether element is hidden or not. More...
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| bool | selected () |
| | Check if current element is selected. More...
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| virtual void | setSelected (bool b) |
| | Set whether element is selected or not. More...
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| bool | selectable () |
| | Check if current element is selectable. More...
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| void | setSelectable (bool b) |
| | Set whether element is selectable or not. More...
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| bool | touchable () |
| | Check if current element is touch responsive. More...
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| void | setTouchable (bool b) |
| | Set whether element is touch responsive or not. More...
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| bool | highlighted () |
| | Check if current element is highlighted. More...
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| void | setHighlighted (bool b) |
| | Set whether element is highlighted or not. More...
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| bool | hasHighlighted () |
| | Check if current element has highlighted children element. More...
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| void | setHasHighlighted (bool b) |
| | Set whether element has highlighted children element or not. More...
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| bool | hasSelectable () |
| | Check if current element has selectable children element. More...
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| void | setHasSelectable (bool b) |
| | Set whether element has selectable children element or not. More...
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| bool | hasSelected () |
| | Check if current element has selected children element. More...
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| void | setHasSelected (bool b) |
| | Set whether element has selected children element or not. More...
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| void | setFocused (Element *e) |
| | Sets current element as unfocused and instead focuses a sub-element. More...
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| void | setFocussed (Element *e) |
| | Sets current element as unfocused and instead focuses a sub-element. More...
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| Element * | focused () |
| | Returns the currently focused element. More...
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| Element * | focussed () |
| | Returns the currently focused element. More...
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| std::function< void()> | onPressFunc () |
| | Returns function invoked when the element is pressed. More...
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| void | onPress (std::function< void()> f) |
| | Sets the function to invoked when the element is pressed. More...
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| virtual void | update (unsigned int dt) |
| | Update is passed time since last frame (for animations) More...
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| virtual Drawable * | renderHighlightBG () |
| | Renders the highlight background. More...
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| virtual Drawable * | renderHighlight () |
| | Renders the highlight border. More...
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| virtual Drawable * | renderSelection () |
| | Renders the selection overlay. More...
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virtual | ~Element () |
| | Destroy the Element object.
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A "MessageBox" is a box presented in the middle of the screen, usually containing a few yes/no/cancel buttons and some text. Buttons are set up using the provided functions whereas the "body" of the box is set by giving an element containing the desired elements.